Game Projects
(PAGE IS WORK IN PROGRESS)
Currently working on:
3D VTOL open-world flying 3rd person racer/shooter with a cool story and environment set-up in the distant future of Mumbai, India.
My roles throughout the project:
PR Lead (6 months, 6 people),
Build engineer (Jenkins, Steamworks, UE5, Discord hooks...)
Tools/Audio programmer (engine tools, in-game tools, audio tools)
Gameplay programmer (Traffic system algorithms, UI, Playtesting)
QA (Bug fixing, feedback tools)
Contributed to:
Multiplayer networking, Gameplay, Debuging, Code review
Steam Bump is an online multiplayer game in which you control a flying machine with the goal to reduce your opponents health to zero by bonking them into walls to destroy their drone. The player with the most points after 5 rounds wins the match!
Gameplay, UI, Debugging
Sugar blast is a third-person shooter set in an overrun candy factory! Take up your boots and soda-pack as the monkey-mechanic and shoot your way through the waves of robots!
Controller support, UI
Enjoy Maki Monsters, a fast-paced coop game where you take aim and throw sushi into the mouths of monsters to survive and earn points!
Procedural generation, Debuging
Play as a stealthy ghost burglar that steals objects by inheriting their varied movement, while making sure you don’t get caught!
*more info and projects to be added soon*